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Advanced [show]


Rezena Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries greatswords. Her bronze crest has been sun bleached extensively. This gold eyed northerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also has developed a complete distrust of the Carpenter profession.

History: She got into the Cartwright business at a young age. She has had some formal painting training, and achieved minor success. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Rezena never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Rezena Argenthrixus, Female Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He wears his orange fur up. His yellow eyes peer out from beneath his top pastel hat.

Personality: He dislikes all the random violence that takes place in the west. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Mentor. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Aura Prim Posies, Male Tabaxi Wizard 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Fighting. Flaws: Disease, Shy. Bonds: Family. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Nuraval Holderhek, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Masterwork studded leather.


Social Check DCs


Marastyr Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: This woman loves writing and to teach people writing more than just about anything. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born into a rich family. She has had some formal writing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Marastyr Rubyeye, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 18 (+4)10 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 160 gp.


Social Check DCs


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear red clothing when he does not wear armor, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: Altho lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Cook

Voice: Raspy

Attributes [hide]

Altho Sunmeadow, Male Halfling Cleric 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs

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