Nadarr Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears just a green suit. He is muscular with a powerful set of arms. His green crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nadarr was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mortician. He has worked as a Mortician like his mother before him.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 29 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
Buvvie Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A deep hatred of goblins; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Shava Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. She has chestnut hair. Her green eyes dart from person to person.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Shava took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Joker, Pacifist, Gifted. Bonds: Has a crush, Job. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears brown leather gloves, a brown jacket, and tight pants. Her clothes are grease stained in places. Her red hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bardryn took refuge in the old dungeon and found the beat up hammer and armor she uses now. She now spends her time doing works of charity.
Motivation: She feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Nature. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 800 sp. Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Anselm Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky yellow painted plate armor. He has blonde hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: The child of western immigrants he idolized his mother. His childhood dream was to be a Blacksmith, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
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