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Advanced [show]


Halander Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He is generally shirtless and showing off his tattooed chest. With a patchy silver beard and wild silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Halander was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Halander Elderberry, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Veit Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has wavy chestnut hair. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: When he was but 4 years old his parents immigrated from the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Veit grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Veit. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Veit Goblinbane, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Sylvan, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 gp. Freshwater pearl (9 gp).


Social Check DCs


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and he perpetually has his longsword ready. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with painting.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has worked as a Stylist like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Nature, Job, Military. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Qualen Bafflestone, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear pastel pants and tee shirts. Her fur is greying and her face has many wrinkles. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Tricking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She has a crush on the local Banker; and revenge

Flaws: Racist, Disease. Bonds: Enemies, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Wizard 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her fur is short and orange. Her eyes, though not visible through her cowl, are hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Fighter 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. Silver pearl (150 gp).


Social Check DCs

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