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Advanced [show]


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. Her eyes are green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She got away from her former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Mentor. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Adept 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: White pearl (90 gp).


Social Check DCs


Dagger Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is renowned for his bright pastel suits and hats. He has styled his beige fur well, parting it to the left. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Shy, Addict, Impulsive. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Dagger Of Clay, Male Tabaxi Cleric 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Himo Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, and carries tridents. His chestnut hair is smooth and relatively long. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Elven culture. He enjoys reading and quiet.

History: Gifted from a young age, Himo studied abroad. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Himo Dalanthan, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly nunchakus and scythes. His golden hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and seeks redemption

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Criminal record, Nature. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Uthemar Xistsrith, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Qualen's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Qualen Horcusporcus, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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