Borun Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His brown hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a brothel owner, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Tanner, but he got bored and became a Engraver. He has set out to sabotage the competition.
Motivation: To be a Tanner again; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 3000 cp.
Argran Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly maces and monstrous two handed axes. He keeps his white hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Ploughman and found it very stressful. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and to be a sage again
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job, Mentor. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 800 sp. 1 Masterwork Musical instrument.
John Peyton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.
Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Prosperine Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her brown hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She acts crazy and hedonistic. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Religious. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Charles Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Bonds: Has a crush, Military, Debt. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Lapis lazuli (16 gp).
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