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Advanced [show]


Emeny Kirby, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, brown cloak. She is bald on top and has large black tufts of hair around her ears. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Emeny is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She comes from a rich northern family. She helped her mother out around the business and became quite the natural. She has achieved small success as a Server.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Family, Rich, Job. Occupation: Server

Voice: Irish accent

Attributes [hide]

Emeny Kirby, Female Human Monk 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Athletic, Entrepeneur, Justice. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Drogo Myerscough, Male Human Barbarian 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, and he perpetually has his whip ready. He has wavy red fur. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Religious, Criminal record, Rich. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Flask Plume, Male Tabaxi Fighter 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Amber (130 gp).


Social Check DCs


Hrathy Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is long and unkept. Her eyes, though not visible through her cowl, are green.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Hrathy grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She used her abilities to trick people and travel the world for free.

Motivation: She's looking for her big break; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hrathy Watson, Female Half-Orc Commoner 2
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple pastel robe with white stripes complete with hood. His lavender fur is still thick. His eyes are likewise blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura Of Clay, Male Tabaxi Commoner 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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