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Shadow Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length red fur. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Doctor, who enjoyed hunting, Shadow was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Shadow Of World, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a club. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: Oskar hails from a village terrorized by giants. Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Selfish. Bonds: Poor, Enemies, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Oskar Glanhig, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp. Blue quartz (13 gp). Carnelian (70 gp).


Social Check DCs


Jabbie Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Military, Religious. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Jabbie Timbers, Male Gnome Ranger 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She very much looks the part of a Mercenary. She wears a small hat to cover her moderate length cinnamon fur. Her blue eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Drifting was born with her mother's beautiful face. A gifted student she started as a Carter, but she got bored and became a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Attractive, Adventurer. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Drifting Candle, Female Tabaxi Rogue 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and auburn. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Passionate. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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