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Advanced [show]


Trynnicus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His green crest has been sun bleached extensively. His eyes are a pleasant gold.

Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After months of barely getting by, Trynnicus managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he has decided he is irredeemable

Flaws: Shy, Fearful. Bonds: Adventurer, Rich, Criminal record. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Trynnicus Ebynichtomonis, Male Dragonborn Commoner 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Pelaios Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is purple, silky, and of moderate length. His silver unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Pelaios has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Pelaios Bright, Male Tiefling Rogue 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Terran, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant brown.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. Gilthur liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Many brigands want him driven away.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Nature, Enemies. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)12 (+1) 8 (-1)9 (-1)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp. 4 Thunderstones.


Social Check DCs


Namfoodle Folkor, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt with thin black vertical stripes and pastel pants. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Namfoodle Folkor, Male Gnome Bard 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Oolah Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She likes to wear ponchos typically of a light white in addition to tight pants. She has a very tight haircut. She has blue eyes and a white hat with a blue feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Mason in town.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Revenge; and she's looking for her big break

Ideals: Optimist. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Oolah Harley, Female Half-Orc Sorcerer 2
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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