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NPC Generator

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Advanced [show]


Dondon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, red, dusty cloak. He wears a colorful flower in his blonde hair. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Dondon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Persistence. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Dondon Appleblossom, Male Halfling Wizard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Ulfgar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. His brown hair and beard is wavy and long. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Architect business at a young age. He was taken as a slave by a traveling circus and forced to perform He struck the Architect job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Artistic. Bonds: Job, Slave. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Ulfgar Graybeard, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills History +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His cinnamon fur has been sun bleached extensively. His copper unseeing eyes seem to look past you.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants to get laid.

Ideals: Disciplined. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Dagger Wind, Male Tabaxi Barbarian 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Silver comb with moonstones (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Great Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He sports pastel clothing, slightly heavier than average wear. His fur is cinnamon, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mason like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Great Of Snakes, Male Tabaxi Druid 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pirithin Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Pirithin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Mentor. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Pirithin Swiftwhistle, Male Halfling Aristocrat 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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