Dariff Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her black hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the north, but her parents moved at a very young age to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Slave, Criminal record, Immigrant, Attractive. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
Rosalind Alby, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tight fitting grey shirt and pants. She has styled her white hair well, parting it to the left. Her eyes are a pleasant hazel.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better village for her children.
Motivation: Wants to work out more often; and to reunite with her old friends
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Adventurer, Poor. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. Red garnet (130 gp).
Osah Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and doesn't want to be a laborer and was forced into it by her family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Ignan, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Fallthra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered falchion and tarnished rapier as well. Her brown hair has been sun bleached extensively. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.
History: She was born in a small forest village. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is greedy; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Gormogord Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting red shirt and pants. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire.
Flaws: Ugly, Selfish, Disease. Bonds: Poor, Has a crush. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Jet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!