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NPC Generator

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Advanced [show]


Patrick Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears bulky grey painted plate armor. His white hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Patrick was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bather. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Logical. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Atherton, Male Human Wizard 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Impulsive, Racist. Bonds: Poor, Nature, Job. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Gerald Conway, Male Human Fighter 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is red and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Duergath is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he is greedy

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Duergath Fallack, Male Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 13 (+1)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 sp.


Social Check DCs


Ubada Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is still thick. She has hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a criminal king-pin and mafia family Through the years after Ubada was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ubada's mother didn't care for her much, and the feeling was mutual. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her brother to traveling adventurers.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Ubada Middleton, Female Half-Orc Ranger 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Leaf Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her fur, while still mostly beige, has prominent grey streaks. Her yellow eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her mother. Cursed with vampirism at a very young age, Leaf has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Religious. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Wind, Female Tabaxi Ranger 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (4 gp).


Social Check DCs

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