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Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long lavender fur is drawn into a two foot long braid. Her blue unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. Aura abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Logical, Fighting. Flaws: Disease, Secretive. Bonds: Adventurer. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Aura Grass, Female Tabaxi Monk 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vonana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She has a very tight haircut. She has several tiny sapphire earrings on each ear.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: Vonana was born the youngest of three triplets. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her writing dream.

Motivation: She has decided she is irredeemable; and she is greedy

Ideals: Artistic. Flaws: Insane, Selfish. Bonds: Rich, Family, Criminal record. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Vonana Rumnaheim, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 600 sp.


Social Check DCs


Tarak Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black cloak and cross-gartered grey stockings. He is tall, broad shouldered and powerfully built. He wears his black hair down. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Tarak studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Blacksmith.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tarak Ogden, Male Half-Orc Cleric 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with Stetson hat. He has styled his gray fur well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Military, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun Wind, Male Tabaxi Warrior 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Tourmaline (160 gp).


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. Her gray fur is heavily combed to the left. Her eyes are green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Three took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly, Secretive, Selfish. Bonds: Nature. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Three Timber, Female Tabaxi Rogue 3
Medium (4'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 3 Alchemist’s fire. 4 Thunderstones. 2 Antitoxin.


Social Check DCs

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