Marastyr Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is red. Her face is covered beneath a completely black helmet.
Personality: This woman loves writing and to teach people writing more than just about anything. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her writing dream.
Motivation: To reunite with her absent father; and to be a fisher again
Ideals: Artistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
Ashgarn Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a black suit, blue shirt, and grey tie. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: Sold as a small child to a brothel owner, Ashgarn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ashgarn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Jezebeth Rise, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her left hand. She sports a flattop hair cut. She has red eyes.
Personality: Calm and collected, she is a well trained Tailor. She enjoys reading and quiet.
History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and expand her business
Ideals: Logical. Flaws: Disease. Bonds: In love, Job. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Bertram TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Shoemaker business at a young age. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Adventurer, Job, Family. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Adran Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a tan coat over a black low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has amber eyes and a tan hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.
History: He got into the Bellfounder business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Bellfounder and occasionally as a mercenary.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Bonds: Slave, Religious, Job, Adventurer, Enemies. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
