Norkruuth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is typically in his Bounty Hunter uniform. His blue crest is lengthy. His eyes are a pleasant gold.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Norkruuth was raised in a hard working conservative environment. A gifted student he started as a Locksmith, but he got bored and became a Bounty Hunter. He has worked as a Bounty Hunter like his mother before him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Optimist, Artistic. Bonds: Job, Family. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Oriax Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats, and sports empty pouches on his belt. His brown hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and to unite with his brother
Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Antrara Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her green crest is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of northern immigrants she idolized her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her sister to traveling adventurers; and she's looking for her big break
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Debt, Family. Occupation: Fisher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Fistula Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her white hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in a small island village. Fistula was born on a far northern island where she grew up under the tutelage of her father, an expert Spy. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Nature. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Mardred Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear brown pants and tee shirts. She has done her best to style her red hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. Mardred enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has comitted a past crime that haunts her to this day; and wants her loneliness to end
Ideals: Artistic. Flaws: Shy, Hedonist. Bonds: Attractive, Mentor. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Draconic, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
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