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NPC Generator

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Advanced [show]


Dagnal Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress, and carries spears. Her golden hair is cut short. Her eyes are likewise gray.

Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing music.

History: Dagnal lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Dagnal Eversharp, Female Dwarf Expert 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 17 (+3)9 (-1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 6000 cp. Emerald (500 gp). Red garnet (120 gp).


Social Check DCs


Cagak Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man usually wears his black robe and has his nunchaku always slung over his shoulder. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cagak took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Nature, Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Cagak Northcott, Male Half-Orc Commoner 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5

Possessions: 180 gp.


Social Check DCs


Patrick Quinton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy brown pantaloons and a black scarf. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Patrick Quinton, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Raiann Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Slave Trader uniform. Her scarlet crest is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She works hard and plays hard.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Raiann was born on a far western island where she grew up under the tutelage of her mother, an expert Slave Trader. She moves from town to town, unable to find a place to settle.

Motivation: To be a Dyer again.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Immigrant, Religious. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Raiann Nemmonis, Female Dragonborn Cleric 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)18 (+4) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Gynnie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries monstrous two handed axes. She has a very tight haircut. Her fierce violet eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Armorer in town.

History: Born in the west to a Armorer, Gynnie learned a great deal about her mother's area of expertise. A freak accident while working with her Dyer mother left her crippled. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Gynnie Goodbarrel, Female Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Silver chalice with lapis lazuli gems (50 gp). 1 Everburning torch.


Social Check DCs

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