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NPC Generator

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Advanced [show]


Skog Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Skog studied abroad. Through the years after Skog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Skog's mother didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Skog Clapham, Male Half-Orc Fighter 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chem Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, black, dusty cloak. He wears a Stetson hat to cover his moderate length dark red hair. He has gold eyes and a black hat with a grey feather.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He was granted martial powers by his dying brother.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and to unite with his brother

Ideals: Gifted. Flaws: Disease. Bonds: Religious, Immigrant, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Chem Dischord, Male Tiefling Warrior 3
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Darrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a brown and white robe with the hood down, he is not a threatening figure. His hair is short and golden. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Darrak studied abroad. He dropped out of school before completing his studies. He was granted martial powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Passionate, Gifted, Logical. Flaws: Hedonist. Bonds: Criminal record. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Darrak Holderhek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Fargrim Graybeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp. Silver pearl (80 gp). Coral (80 gp). Coral (80 gp).


Social Check DCs


Halander Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His brown hair is lengthy and is close to two feet long. He has violet eyes and a white hat with a red feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Halander enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Halander was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: To end his boredom; and he is greedy

Flaws: Hedonist, Mundane. Bonds: Attractive, Military, Rich. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Halander Hogcollar, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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