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NPC Generator

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Advanced [show]


Theriatis Firahel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is short and white. He has hazel eyes and a tan hat with a green feather.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Military, Criminal record. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Theriatis Firahel, Male Elf Cleric 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Jasmine Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time, and she perpetually has her ceremonial dagger ready. Her red hair is singed and shortened. Her blue unseeing eyes seem to look past you.

Personality: This woman loves painting and to teach people painting more than just about anything. She has all her life been fascinated with painting.

History: She was born blind and as such lacked many opportunities for work. She has had some formal painting training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jasmine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insane. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Jasmine Wiseacre, Female Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Ignan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Carnelian (30 gp).


Social Check DCs


Birel Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her blonde hair well, parting it to the right. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south her family was never financially stable. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Birel took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many giants want her driven away; and someone believes her a fraud

Flaws: Shy, Antagonistic. Bonds: Mentor, Poor, Nature, Enemies. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Birel Othronus, Female Elf Adept 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Zircon (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarah Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears yellow trousers with grey and tan striped suspenders. She wears various colorful collared shirts. Her moppish blonde hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Staurheim, Female Half-Elf Wizard 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Wymar Langdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair down. His gray eyes dart from person to person.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Greedy. Bonds: Rich, Adventurer, Nature, Family. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Wymar Langdon, Male Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. Tourmaline (50 gp).


Social Check DCs

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