Nyx Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple tan robe with black stripes complete with hood. Her white hair is matted, messy, and big. Her eyes, though not visible through her cowl, are gray.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Nyx was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Ideals: Professionalism. Flaws: Ugly, Emotional. Bonds: Mentor, Military. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Trail Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. She wears her cinnamon fur up. Her green eyes are slightly larger than normal.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers
Ideals: Impeccable, Philantrophist. Bonds: Rich, Job, Family. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Fragrant In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'9". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a pickaxe. She keeps her black fur in a flapper bob. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She comes from a rich northern family. Her psionic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Joker, Gifted. Bonds: Attractive, Job, Rich. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Lapis lazuli (8 gp). Malachite (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Clerebold Emsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large brown jacket. His brown hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Mentor, Rich. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. 1 Darkwood Shield.
Drusilia Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a robe, a symbol of luck around her neck, and a glaive on her belt. She has done her best to style her chestnut hair to look like a famous performer. She has several tiny ruby earrings on each ear.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and to be a mortician again
Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Rich, Job. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!