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Advanced [show]


Adran Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His top hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Adran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Adran Ariessus, Male Elf Warrior 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 110 gp.


Social Check DCs


Alice Addington, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her bastard sword. She wears her silver hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the east. Alice was born on a far eastern island where she grew up under the tutelage of her father, an expert Animal Trainer. Days after completing her studies, news broke out that her hometown was attacked by drow. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Revenge; and she wants revenge against drow

Ideals: Disciplined. Bonds: Immigrant, Attractive, Enemies. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Alice Addington, Female Human Paladin 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Aquan, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Rimple hails from a village terrorized by gnolls. A freak accident while working with his Farmer father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Rimple Tarkelby, Male Gnome Fighter 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 sp. Banded agate (6 gp). Pink pearl (80 gp). Eye agate (6 gp). 1 Healer’s kit.


Social Check DCs


Silaqui Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Merchant uniform. Her skin is fair and her fingers are delicate and long. Her chestnut hair is unkempt and raggedy. She has gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to loving parents in a slum to the west. A gifted student she started as a Mercenary, but she got bored and became a Merchant. She then took over the family business and is one of the better Merchant for hire.

Motivation: Many giants want her driven away; and revenge

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Silaqui Horner, Female Half-Elf Expert 4
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: Eye agate (5 gp).


Social Check DCs


Jak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears a fancy red suit. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Jak was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Jak Shadowquick, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: 110 gp. Smoky quartz (60 gp).


Social Check DCs

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