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Advanced [show]


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mason soon after.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Ernest Huckabee, Male Human Ranger 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Theirastra Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She wears a deerstalker hat to cover her moderate length white hair. Her eyes are green and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theirastra Arnuanna, Female Elf Aristocrat 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 360 gp. Red garnet (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagnal Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She wears her blonde hair down. Her amber eyes peer out from beneath her small grey hat.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She plays an instrument quite well.

History: Born in the east her family was never financially stable. Dagnal was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Bricklayer. She has never given up on her writing dream.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Entrepeneur, Artistic. Bonds: Poor, Immigrant, Enemies. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Dagnal Foamtankard, Female Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple black line shooting up and back down. He carries a battered hammer and tarnished rapier as well. His hair is brown and curly. His eyes are violet and he is always smoking a pipe.

Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of giants once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Fighting, Impeccable. Bonds: Enemies, Slave. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Radomir Brightmoon, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. 4 Acid flasks.


Social Check DCs


Sapply Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan, dusty cloak. His moppish blonde hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west to a Barkeep, Sapply learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Slave, Criminal record. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Sapply Bafflestone, Male Gnome Wizard 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp. Bloodstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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