Duvamil Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears blue painted combat armor at almost all times. Her brown hair is well kept. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Duvamil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: To unite with her brother; and wants to raise her children well
Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His long black fur is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and he has decided he is irredeemable
Ideals: Fighting. Bonds: Job, Slave, Adventurer, Criminal record. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp.
Fulbar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely red suit with pastel socks and a vest with buckled shoes. He has no hair. He has several tiny ruby earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Mentor. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp.
Vonana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a brown suit. Her hair, while still mostly brown, has prominent grey streaks. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: She has a crush on the local Brewer; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism. Flaws: Terse. Bonds: Immigrant, Nature, Attractive. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Dagnal Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and is wearing colorful clothing, dressed as a Tanner. Her left hand appears badly burned and disfigured. She keeps her long red hair kept up in a rat tail. She has gray eyes and a grey hat with a white feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. When Dagnal reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Tanner job and began her own company from there.
Motivation: To clean up the streets; and further expansion of business
Flaws: Shy, Impulsive. Bonds: Military, Job, Guardian. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
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