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Advanced [show]


Naivara Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue collared shirt and tan skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She has done her best to style her chestnut hair to look like a famous performer. She has gleaming, smiling brown eyes.

Personality: Naivara wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born on a small isolated farm. After coming to the age of reason, Naivara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Naivara and her spouse have recently divorced.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Naivara Suithrasas, Female Elf Rogue 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs


Aerdeth Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His chestnut hair is still thick. His eyes are hazel and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Assassin in town.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Assassin and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business.

Flaws: Shy, Ugly. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Aerdeth Wasanthi, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil TellPenny, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp.


Social Check DCs


Quelenna Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears yellow painted combat armor at almost all times. Her hair is auburn and curly. Her eyes are blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Quelenna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Quelenna studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Joker, Gifted. Bonds: Family, Military. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Quelenna Eathalena, Female Half-Elf Barbarian 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 160 gp. Jasper (30 gp).


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a pastel low-cut shirt, and a top hat upon his head. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is brown. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

William Hampton, Male Human Commoner 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Freshwater pearl (11 gp).


Social Check DCs

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