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NPC Generator

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Advanced [show]


Elysande Marlowe, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a grey cloak and cross-gartered brown stockings. Her black hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She would rather hide behind her crafts than deal with other people.

History: Elysande was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Elysande took refuge in the old dungeon and found the beat up trident and armor she uses now. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Joker, Artistic, Persistence. Flaws: Shy. Bonds: Nature. Occupation: Priest

Voice: French accent

Attributes [hide]

Elysande Marlowe, Female Human Expert 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. Chalcedony (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Uadjit Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. She wears a deerstalker hat to cover her moderate length silver crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in rapier use. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Family, Rich, Enemies. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Uadjit Orexijandilin, Female Dragonborn Commoner 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Melissa Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears yellow cloth garments or leather armor. Her auburn hair is still thick. Her eyes are violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Layabout. She became a Layabout soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Logical. Flaws: Fearful, Mundane. Bonds: Attractive, Job. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Melissa Dalanthan, Female Half-Elf Commoner 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Barendd Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Cynical, Disease. Bonds: Slave, Adventurer. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Barendd Foamtankard, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 1 Alchemist’s fire.


Social Check DCs


Merla Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. She has a long golden ponytail with little hanging trinkets. Her thin eyebrows rest above her beady gray eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Merla Greenbottle, Female Halfling Wizard 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Silver comb with moonstones (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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