Mozikth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple black robe with brown stripes complete with hood. He wears a broad hat to cover his moderate length red crest. His skin is flawless and his red eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 20 pp. 1 Half-Plate.
Arava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white crest is greasy and uncared for. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a very good compulsive liar and kleptomaniac.
History: Arava lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Entrepeneur, Professionalism. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 12000 sp. 1 Minor magic item.
Aym Passion, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. She keeps her blue hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not trust anyone and sleeps with one eye open.
History: Aym lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has built up a small fortune and can afford her own way.
Motivation: To unite with her brother; and to reunite with her absent mother
Flaws: Ugly, Insomniac. Bonds: Rich, Criminal record, Family. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Art Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears pastel cloth garments or leather armor. His black fur is knotted and matted. He has yellow eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Marshal like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Rich, Job. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Trail Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She wears her gray fur up. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Eccentric and domineering, Trail will drive conversation. She is a great chef.
History: Trail was born in the north. At a young age she loved to build and create. Trail was born on a far northern plains where she grew up under the tutelage of her mother, an expert Sculptor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and find a way to reverse the transformation of her sister
Ideals: Extrovert, Gifted, Persistence. Bonds: Immigrant, Attractive. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 320 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
