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Advanced [show]


Ogthrak Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy white suit, and carries lances. He has moderate length red hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. After coming to the age of reason, Ogthrak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Ogthrak Ramsey, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp. 1 Superior lock.


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Cory Kent, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Dayereth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries a battered shield and tarnished scythe as well. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dayereth was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Persistence. Flaws: Forgetful. Bonds: Attractive. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Dayereth Meliamne, Male Elf Paladin 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. Jade (110 gp).


Social Check DCs


Quarion Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple yellow robe with brown stripes complete with hood. His golden hair and beard is wavy and long. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Insane, Addict, Secretive. Bonds: Family. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Quarion Eathalena, Male Half-Elf Rogue 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Panana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild blonde hair. Her green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Religious. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Panana Daergel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp.


Social Check DCs

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