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NPC Generator

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Advanced [show]


Nalaed Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is unkempt and raggedy. Her hazel unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Nalaed Strakeln, Female Dwarf Bard 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs


Aramil Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He has shaved his head bald. His violet eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Justice, Logical. Bonds: Immigrant, Nature. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Aramil Goltorah, Male Elf Aristocrat 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Zook Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean tan cloak covering his clean studded leather. He keeps his long silver hair kept up in a rat tail. His eyes are violet and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Zook took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Mundane, Impulsive. Bonds: Military. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Zook Gummen, Male Gnome Paladin 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Criella Hate, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple green line shooting up and back down. Her hair is black and curly. She has a dull look in her silver eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Criella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Criella Hate, Female Tiefling Druid 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sai. He wears a small hat to cover his moderate length yellow fur. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Cook, his father struggled to pay the bills. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Quick's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Quick Of Ale, Male Tabaxi Wizard 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 110 gp. Chrysoprase (20 gp). Zircon (20 gp). Deep green spinel (40 gp).


Social Check DCs

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