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Advanced [show]


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a long, brown cloak. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Immigrant, Has a crush. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Hugh Nash, Male Human Warlock 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Cloth of gold vestments (160 gp).


Social Check DCs


Mozikth Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His crest is short and scarlet. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mozikth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mozikth. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Mozikth Linxakasendalor, Male Dragonborn Ranger 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Rhodochrosite (14 gp). Violet garnet (200 gp). Banded agate (14 gp). 1 Half-Plate.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His top hat is riddled with cuts and holes. His eyes are copper and catlike.

Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Timber, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Finellen Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Sculptor uniform. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a card on it. Her tied-back hair is brown. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the south. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Pacifist, Joker. Bonds: Job, Attractive, Mentor. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Finellen Bigtoe, Female Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Nithther Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy black pantaloons and a red scarf. He wears his brass crest up. He has a dull look in his red eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He was granted psionic powers by his dying sister.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Nithther Baharoosh, Male Dragonborn Fighter 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Athletics +6, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs

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