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Advanced [show]


Shifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" southern man, he dresses like a well dressed Weaver does. His white fur is still thick. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: Shifting was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Expand his business; and to be a armorer again

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Shifting In the Wind, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries pickaxes. His copper crest is matted, messy, and big. His eyes are red and he is always smoking a pipe.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Pandjed Hashphronyxadyn, Male Dragonborn Warrior 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Immigrant, Rich, Job. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Tod Wildheart, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 4000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Two Llamas Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her black fur is matted, messy, and big. Her green eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Two Llamas lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Tailor mother left her crippled. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Bowyer and was forced into it by her family; and she is greedy

Flaws: Ugly, Disease. Bonds: Rich, Military, Family. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Two Llamas Prim Posies, Female Tabaxi Druid 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Diesa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze, she is not a threatening figure. Her chestnut hair is lengthy. This brown eyed northerner is not easily forgotten.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Diesa was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and money/treasure

Ideals: Athletic, Justice. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Diesa Balderk, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs

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