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NPC Generator

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Advanced [show]


Callybon Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears professional attire. Her brown hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Insane, Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Callybon Scheppen, Female Gnome Fighter 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Avelina Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Merchant. The war was a terrible time for her, and Avelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Merchant for hire.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Avelina Southey, Female Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Jelenneth Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized amber on her left hand. She has shaved her head bald. Her eyes are gray and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Marshal mother left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Jelenneth Ariessus, Female Elf Cleric 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. White pearl (90 gp).


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has a slight overbite and is overall scrawny. His silver hair is cut short. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Gracey, Male Human Warrior 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Panana Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear blue tank tops with tan skirt. She is tall, broad shouldered and powerfully built. She has styled her golden hair well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a dire rats raid, leaving Panana alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Panana Garrick, Female Gnome Cleric 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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