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Advanced [show]


Geva Gracey, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, grey cloak. With wild blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. The war was a terrible time for her, and Geva does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Geva was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Geva Gracey, Female Human Monk 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Lapis lazuli (13 gp). 1 Bullseye lantern.


Social Check DCs


Bella Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely red suit with black socks and a vest with buckled shoes. Her white hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the east, but her parents moved at a very young age to the south. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Bella Goodearth, Female Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 40 gp.


Social Check DCs


Lilli Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She dislikes all the random violence that takes place in the north. She enjoys reading and quiet.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Attractive, Military. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Lilli Pilwicken, Female Gnome Rogue 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ruloth Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of pickaxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a top hat to cover her moderate length bronze crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east to a Carpenter, Ruloth learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She has drifted from career to career and currently works as a Carpenter.

Motivation: To be a Navigator again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Opinionated. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Ruloth Beryntolthropal, Female Dragonborn Adept 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is short and silver. His gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. In his 17th year, his parents were killed by a giants raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Flaws: Disease, Addict, Lazy. Bonds: Enemies. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Kenley, Male Human Commoner 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs

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