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Advanced [show]


Donella Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear blue pants and tee shirts, and sports empty pouches on her belt. Her golden hair is cut short with large spiked bangs in the front. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich western family. When Donella reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Donella Tarkelby, Female Gnome Fighter 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her tied-back hair is golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a Servant, her father struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a detective and was forced into it by her family

Ideals: Fighting, Joker, Gifted. Flaws: Insomniac. Bonds: Family, Poor. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Menny Horcusporcus, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Elysande Hadley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. She wears a feathered hat to cover her moderate length chestnut hair. Her eyes are blue and she is always smoking a pipe.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. The war was a terrible time for her, and Elysande does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Elysande was born in the west. At a young age she loved to build and create. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Military, Job. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Elysande Hadley, Female Human Barbarian 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Silver pearl (150 gp).


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy blue pantaloons and a violet scarf. With a patchy white beard and wild white hair. His eyes are gray and catlike.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Burgell lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Merchant father left him crippled. Some 10 years later his spouse died after the birth of his son. Heartbroken, Burgell never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Disease. Bonds: Family, In love, Debt. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Burgell Musgraben, Male Gnome Wizard 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Meriele Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of bastard swords on her belt, each one with a sapphire on the hilt. Her golden hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a very good compulsive liar and kleptomaniac.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Joker. Bonds: Rich, Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Meriele Van Es, Female Half-Elf Expert 3
Medium (4'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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