Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long chestnut hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.
History: She was born to a criminal king-pin and mafia family She was an apprentice working in her mother's forge. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Criminal record, Job. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 800 sp. 4 Acid flasks.
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a pastel coat with blue slacks, and he perpetually has his hammer ready. He keeps his long orange fur kept up in a rat tail. His eyes are likewise hazel.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Shifting studied abroad. Cursed with unlife at a very young age, Shifting has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 90 pp. Blue star sapphire (500 gp). Brown-green garnet (150 gp). 1 Darkwood Shield. 1 Half-Plate.
Az-Bror Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Az-Bror took refuge in the large cave and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Flaws: Addict, Shy. Bonds: Poor, Attractive, Nature. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Peridot (20 gp). 1 Half-Plate.
Gilbert Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His brown hair is long and unkept. His amber eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Cartwright, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Adventurer, Poor. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Carnelian (50 gp). 1 Masterwork Common Ranged Weapon.
Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has yellow eyes and a pastel hat with a green feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He has never given up on his writing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Rich, Slave. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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