Alain Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and dresses well, wearing white shirts, loose pants, and blazers most of the time. Her right hand appears badly burned and disfigured. Her red hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Alain enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Alain was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: She's attracted to the PC; and she feels kind of lost in life
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Druidic, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6
Possessions: 600 sp. Iolite (60 gp). 1 Magnifying glass.
Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He has always had a great fascination with Elven culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers.
Flaws: Racist, Disease. Bonds: Family, Rich. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Osco Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long chestnut beard with little hanging trinkets. His green eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Osco is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Osco lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Adventurer soon after.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Attractive, Family, Job. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp).
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy tan suit. He sports a flattop hair cut. He has green eyes and a tan hat with a brown feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Bonds: Attractive, Family, Mentor, Rich, Adventurer. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 290 gp. 2 Antitoxin.
Emerald Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her brown fur down. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Human people; and meet up once more with her childhood friend
Ideals: Athletic, Optimist, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 10 pp.
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