Robbie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She sports white clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She keeps her long red hair kept up in a rat tail. She wears large thick round spectacles.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Robbie and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Slave, Attractive. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Deep green spinel (90 gp).
Trym Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. He has a long white beard with little hanging trinkets. He has gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To prove his worth to the world; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: In love. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 31000 sp. Azurite (5 gp). Hematite (5 gp). White pearl (110 gp). Lapis lazuli (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Joser Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a dagger. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Joser wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Adelaide Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has a large violet mantle and cape that has been intricately interwoven into her green robe. Her long black hair is drawn into a two foot long braid. Her eyes are violet.
Personality: Adelaide speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a ruthless business woman, a trait she acquired from her mother.
History: She served in the navy to pay for her family's outstanding loans. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Adelaide began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Adelaide was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Military, Enemies. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. Tiger eye turquoise (13 gp).
Ethereal Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He keeps his red fur in a flapper bob. He has yellow eyes.
Personality: Aggressive, abrasive, and angry, Ethereal embodies much of what other species detest in the Tabaxis. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has decided he is irredeemable; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!