Lone Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a fancy pastel suit. His gray fur, when down, is lengthy. His copper eyes dart from person to person.
Personality: Calm and collected, he is a well trained Merchant. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Lone was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Merchant like his mother before him.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Roge Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it
Ideals: Philantrophist, Justice. Bonds: Criminal record, Rich. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Jade (150 gp). 1 Masterwork Common Melee.
Shaena Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her kukri ready. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The war was a terrible time for her, and Shaena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Shaena lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Shaena and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Family. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 1000 cp. Azurite (15 gp).
Oppah Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a rose on it. She has done her best to style her white hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Oppah was raised in a hard working conservative environment. She has had some formal dancing training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers; and further expansion of business
Ideals: Optimist, Joker, Artistic. Bonds: Job, Family. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Merihim Twist, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting green shirt and pants. His black hair is kept up in a ponytail inside a feathered hat. His eyes are likewise white.
Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Merihim was left his mother's suit of armor and trained in its use and care. He became a Knight soon after.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Antagonistic, Addict. Bonds: Military, Job, Has a crush. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Freshwater pearl (6 gp). Silver pearl (160 gp). Sard (50 gp).
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