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NPC Generator

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Advanced [show]


Moon Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a yellow scarf. She is bristling with hidden weapons, mostly rapiers and longswords. Her black fur is singed and shortened. This green eyed southerner is not easily forgotten.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Moon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Moon. She struck the Assassin job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Criminal record, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Moon Fang, Female Tabaxi Barbarian 4
Medium (4'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Bernard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Bernard Darlington, Male Human Warlock 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 18 (+4)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 14
Languages Common, Orc, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Banded agate (4 gp).


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in halberd use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Clerebold Graeme, Male Human Ranger 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs


Everard Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his quarterstaff. His auburn hair is still thick. His eyes are likewise green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: Everard was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy. Bonds: Family, Mentor. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Everard Ogden, Male Human Commoner 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Kathra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown armored body suit, with a simple yellow line shooting up and back down, and a wedding ring on her left hand. Her blonde hair is cut short. Her gray eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the north, but her parents moved at a very young age to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she would like to get married and retire

Ideals: Logical. Bonds: In love, Attractive, Immigrant. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Kathra Gorunn, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 8 (-1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Ignan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 10000 cp. 1 Breastplate.


Social Check DCs

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