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Advanced [show]


Kansif Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'3". She wears a white vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a dagger. She has dyed her greying brown hair a little too much giving a sharp brown color. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She is obsessed with her god.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Detective for hire.

Motivation: To be a Marshal again; and her religion dominates her actions

Flaws: Ugly, Impulsive. Bonds: Religious, Rich, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Kansif Fulton, Female Half-Orc Ranger 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Hematite (4 gp). 3 Alchemist’s fire.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a tight fitting red shirt and pants. Her black hair is singed and shortened. Her blue eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the west. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against dire rats; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Trym TellPenny, Female Halfling Druid 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. Chrysoprase (80 gp).


Social Check DCs


Kothûg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and carries daggers. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Poor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Kothûg Marlee, Male Half-Orc Rogue 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp.


Social Check DCs


Unvera Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. She has slicked back silver hair. Her violet eyes are slightly larger than normal.

Personality: Unvera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a brothel owner, Unvera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor, Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Unvera Timbers, Female Gnome Monk 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 18 (+4)17 (+3)
Skills Arcana +1, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His red fur is kept up in a ponytail inside a broad hat. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Miller profession.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Warrior 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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