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Advanced [show]


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Radomir was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Radomir TellPenny, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Ur-Lasu Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a long brown beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Ur-Lasu is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ur-Lasu hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ur-Lasu was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Enemies, Rich. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Ur-Lasu Anderton, Male Half-Orc Ranger 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. Zircon (70 gp). 1 Disguise kit.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has done his best to style his silver hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast forest. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Barendd Trueblood, Male Dwarf Rogue 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Vistra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her hair is auburn and curly. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.

History: Vistra lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and to get a good night's sleep

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Vistra Caebrek, Female Dwarf Cleric 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Obsidian (14 gp).


Social Check DCs


Elizabeth Wordsworth, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her morningstar, marred by sweets. She has slicked back golden hair. She has gleaming, smiling amber eyes.

Personality: She dislikes all the random violence that takes place in the west. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Tailor mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has decided she is irredeemable

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Elizabeth Wordsworth, Female Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Blue quartz (15 gp).


Social Check DCs

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