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Advanced [show]


Zepar Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and dark red. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Zepar Rumor, Male Tiefling Monk 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Hematite (16 gp). Alexandrite (200 gp). White opal (700 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Kilvar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Attractive, Religious. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Paladin 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Nirgel Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a slight overbite and is overall scrawny. He has dyed his greying black hair a little too much giving a sharp black color. His fierce red eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Nirgel was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to protect his home

Ideals: Opinionated, Justice. Bonds: Family, Criminal record, Guardian. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Nirgel Harm, Male Tiefling Sorcerer 3
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. Amber (130 gp). Tourmaline (130 gp). Citrine (80 gp).


Social Check DCs


Naamah Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear black pants and tee shirts, she is not a threatening figure. Her white hair, when down, is lengthy. She has red eyes and a black hat with a violet feather.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has all her life been fascinated with writing.

History: She was born on a small isolated farm. A freak accident while working with her Hunter father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and many gnolls want her driven away

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Naamah Hurt, Female Tiefling Rogue 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. Amber (40 gp). Zircon (80 gp). 1 Half-Plate.


Social Check DCs


Cecily Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her violet robe and has her mace always slung over her shoulder. Her white hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. Cursed with a spirit at a very young age, Cecily has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cecily Mellerelel, Female Half-Elf Expert 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Tourmaline (40 gp). Coral (40 gp). Obsidian (8 gp).


Social Check DCs

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