Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He sports a flattop fur cut. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Serpent hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Armara Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear green pants and tee shirts. Her white hair is thinning but still full. Her eyes are likewise black.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of southern immigrants she idolized her father. Armara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Armara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC.
Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 6000 cp.
Driindar Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a fancy green dress. Her crest is greying and her face has many wrinkles. Her eyes are gold and she is always smoking a pipe.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: The child of a Butcher, who enjoyed hunting, Driindar was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 sp. 1 Half-Plate.
Quarion Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His silver hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 160 gp.
Loopmottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her red hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She is obsessed with finding treasure.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Herbalist job and began her own company from there.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Nature. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Ranged Weapon.
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