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Advanced [show]


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a white shirt with thin tan vertical stripes and black pants, and his gloved hand is found clutching a club. He wears a colorful flower in his silver hair. He has gleaming, smiling violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Fulbar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Fulbar Jamjar, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Heather Harrington, Female Human [Permalink]

Personal [hide]

Description: A 4'11" northern woman, she is well dressed, constantly wearing a grey suit, green shirt, and black tie. Her long auburn hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Heather hails from a village terrorized by dire rats. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Religious. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Heather Harrington, Female Human Adept 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. Red spinel (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Trey Perry, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Persistence, Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Trey Perry, Male Human Cleric 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Iolite (50 gp).


Social Check DCs


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He now mingles about in high society.

Motivation: To be a Tanner again; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Monk 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Sybil Lester, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and green robe with the hood down. She has a slight overbite and is overall scrawny. Her red hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against orcs; and many orcs want her driven away

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Sybil Lester, Female Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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