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NPC Generator

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Advanced [show]


Tana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Tana grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. She struck the Fletcher job and began her own company from there.

Motivation: Find a way to reverse the transformation of her brother; and she desires power and/or immortality

Ideals: Entrepeneur. Bonds: Poor, Adventurer, Job, Family. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Tana Tarkelby, Female Gnome Wizard 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Tourmaline (60 gp).


Social Check DCs


Tatyan Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is typically in her Marshal uniform. Her scarlet crest is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Marshal and found it very stressful. She struck the Marshal job and began her own company from there.

Motivation: Meet up once more with her childhood friend; and expand her business

Flaws: Antagonistic, Disease. Bonds: Job, Rich, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Tatyan Akambherylliax, Female Dragonborn Paladin 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Griselda Eastoft, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear grey pants and tee shirts. She sports a flattop hair cut. This hazel eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Humans. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was a soldier and died while she was still young. Griselda was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Military. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Griselda Eastoft, Female Human Adept 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Kilia Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered greatsword and tarnished rapier as well. Her chestnut hair is knotted and matted. Her brown eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: When she was but 4 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants her found.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Family, Criminal record, Immigrant. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Kilia Dankil, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Deep green spinel (140 gp).


Social Check DCs


Silgre Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her nunchaku. Her hair is always cut to a buzz. She has gray eyes and a black hat with a pastel feather.

Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Silgre has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To unite with her brother; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Silgre Davenport, Female Half-Orc Expert 2
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. Moonstone (60 gp). Jet (150 gp). Eye agate (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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