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Advanced [show]


Pyxrin Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely black suit with yellow socks and a vest with buckled shoes. Her silver crest is unkempt and raggedy. Her red eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Pyxrin hails from a village terrorized by gnolls. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: A deep hatred of gnolls; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Enemies. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Pyxrin Delmirev, Female Dragonborn Paladin 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1800 sp.


Social Check DCs


Emeny Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a grey tunic with black highlights, and long grey pants that bunch up around her shoes. Her hair is red and curly. Her gray eyes dart from person to person.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She is a Succubi in disguise. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and she wants to meet her childhood hero

Flaws: Hedonist, Fearful. Bonds: Enemies, Adventurer, Religious. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Emeny Cumberbatch, Female Human Cleric 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is typically in her Map Maker uniform. Her hair is auburn, silky, and of moderate length. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Nedda Wildheart, Female Halfling Bard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 3000 cp.


Social Check DCs


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His red fur is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Gale Plume, Male Tabaxi Warlock 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear brown clothing when he does not wear armor. His hair is brown and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Rich, Job. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

John Tattersall, Male Human Commoner 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs

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