Ûkrom Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt, and carries quarterstaffs. His moppish chestnut hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and money/treasure
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Job, Military. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 370 gp. 1 Holy water.
Maagog Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. His copper crest is still thick. His eyes, though not visible through his cowl, are gold.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined. Bonds: Attractive, Criminal record, Religious, Immigrant. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Mastema Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and black. Her red eyes dart from person to person.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp.
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky blue painted plate armor. His silver hair is still thick. His eyes are a pleasant amber.
Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he is greedy
Flaws: Insane, Depressed. Bonds: Military, Rich, Immigrant. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp.
Pallabar Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear tan tank tops with yellow pants. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Pallabar was left his father's suit of armor and trained in its use and care. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Pallabar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark
Bonds: Attractive, In love, Mentor, Military, Adventurer. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Amethyst (160 gp). 1 Masterwork Common Ranged Weapon.
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