Flask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears rags and sports a simple walking cane. Her black fur is kept up in a ponytail inside a Stetson hat. Her fierce blue eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She works hard and plays hard.
History: She was born blind and as such lacked many opportunities for work. She moved out east to avoid the crime she committed. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Flaws: Insane, Hedonist, Disease. Bonds: Poor, Criminal record, Family. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Ahlyssa Shelby, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her blonde hair down. She has a dull look in her hazel eyes.
Personality: She will rave to anyone who will listen. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Criminal record. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Blendaeth Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally shirtless and showing off her tattooed chest. Her green crest, when down, is lengthy. She is baby faced.
Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She is a ruthless business woman, a trait she acquired from her mother.
History: Blendaeth was born the youngest of three triplets. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's in love.
Ideals: Athletic, Entrepeneur. Bonds: Has a crush, Family, Job. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Solid gold idol (200 gp).
Pallabar Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He usually wears his tan robe and has his monstrous two handed axe always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His golden hair is braided into rings. He has brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He struck the Carter job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Slave, Job. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Peridot (50 gp). 1 Chain shirt.
Howard Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has blonde hair. His green eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Detective like his mother before him.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Bonds: Job, Rich, Family. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
