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NPC Generator

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Advanced [show]


Melissa Shelby, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is white, silky, and of moderate length. Her eyes are brown and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Melissa hails from a village terrorized by illithids. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against illithids

Flaws: Disease. Bonds: Attractive, Religious, Enemies, Nature. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Melissa Shelby, Female Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Remington, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a slight overbite and is overall scrawny. His white hair is heavily combed to the right. His eyes are likewise blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Antagonistic, Addict. Bonds: Military, Job, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Don Remington, Male Human Paladin 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Dustin Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. His skin is fair and his fingers are delicate and long. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Dyer job and began his own company from there.

Motivation: To be a Performer again.

Ideals: Joker, Opinionated. Bonds: Job, Religious, Mentor. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Dustin Rodney, Male Human Rogue 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. 3 Holy water.


Social Check DCs


Werydd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a long blonde ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: Werydd is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the north her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.

Motivation: Wants her loneliness to end; and she's in love

Ideals: Extrovert. Bonds: Criminal record, Poor, Job, Has a crush. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Werydd Fireforge, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Bucklal Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep white leather and dull black iron scale mail and is in decent physical shape. His brown hair is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Criminal record, Religious, Job. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Bucklal Porridgepot, Male Halfling Ranger 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills Athletics +0, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs

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