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Advanced [show]


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely red suit with black socks and a vest with buckled shoes. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast forest. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Osco High-hill, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted arcane powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Poor, Religious. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Faran Tealeaf, Male Halfling Druid 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Healer’s kit.


Social Check DCs


Traulam Raethran, Female Elf [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. With bright brown hair. Her green eyes peer out from beneath her small blue hat.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with her crush; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Has a crush. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Traulam Raethran, Female Elf Rogue 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Trym Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His silver hair is greasy and uncared for. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. When Trym reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Rich, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Trym Flows, Male Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: A powerful slaver made him what he is. Quick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Quick and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Quick Of Ivory, Male Tabaxi Commoner 3
Medium (6'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Eye agate (9 gp). Rhodochrosite (9 gp).


Social Check DCs

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