Qemuel Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. Qemuel was born on a far northern island where he grew up under the tutelage of his father, an expert Priest. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Immigrant, Job. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp.
Hupe Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light red in addition to tight pants. His black hair is thinning but still full. His eyes are a pleasant blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Hupe was born in the west. At a young age he loved to build and create. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Disciplined, Persistence. Bonds: Has a crush, Adventurer, Family. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp. 1 Masterwork Light steel shield.
Bertram Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear yellow pants and tee shirts, marred by teas. He wears a small hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (100 gp).
Driindar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. Her silver crest is lengthy and is close to two feet long. She has several tiny opal earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.
History: Driindar was raised in a hard working conservative environment. In her 16th year, her parents were killed by a gnolls raid, leaving Driindar alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of gnolls; and she wants revenge against gnolls
Flaws: Ugly, Insomniac. Bonds: Rich, Job, Enemies. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 3 Tanglefoot bags.
Yevelda Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She usually wears her white robe and has her axe always slung over her shoulder. Her golden hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. Brass mug with jade inlays (100 gp).
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