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Advanced [show]


Numba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear blue tank tops with black skirt. She has wavy red hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.

History: The child of southern immigrants she idolized her father. When Numba reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Immigrant, Military. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Numba Raulnor, Female Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Jade (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Agnes Crawford, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She sports brown clothing, slightly heavier than average wear. Sporting a white mohawk this woman's hair draws a lot of attention. She has gray eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, her parents were killed by a goblins raid, leaving Agnes alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Artistic. Flaws: Emotional. Bonds: Military, Enemies, Religious. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Agnes Crawford, Female Human Fighter 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in grey turtlenecks beneath a black coat with violet slacks. His blonde hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insane. Bonds: Religious, Adventurer, Rich. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Dalgal Gorunn, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long silver hair kept up in a rat tail. His eyes are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He is a Doppelganger in disguise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Elaim Torevir, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)16 (+3) 17 (+3)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 70 pp.


Social Check DCs


Myev Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Bonds: Rich, Attractive, Enemies, Criminal record. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Myev Windsor, Female Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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