Thodris Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a grey feathered hat and grey clothes. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.
Personality: She snorts whenever she laughs or is feeling confident. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Shipwright, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Job. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp. Jade (70 gp).
Tree Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is short and cinnamon. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with a lost civilization.
History: The child of a Butcher, who enjoyed hunting, Tree was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tree took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: Obsidian (6 gp). Banded agate (6 gp). Bloodstone (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Heather Kinsley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her hair is brown and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Stoic and calm, she prefers to meditate than take action. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Silk rope.
Symma Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Addict, Insomniac, Ugly. Bonds: Mentor. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Gerald Graham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy grey suit. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's in love; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Attractive, Rich, Has a crush. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Chain shirt.
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